Fixed Quick Start Builds


While setting up the character sheets on Role VTT I noticed that there were some problems with the Quick Start Builds. First, many of them had the wrong entry under Special. Now Each Quick Start should have the proper Special ability that's a part of their Trope. The previous document had the old style of special. 

Second, most of the builds had too much starting Aptitude for one of their Aspects. A character's starting Aptitude in a single Aspect cannot be higher than 2 and many had 3. This entry has been updated to reflect the proper number of points a practitioner should be able to start with.

If anyone sees any other issues in this plain text document please let us know so we can address it as quickly as possible. 

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THE CRYPT HAS OPENED - v3.6-PLAIN TEXT 12 MB
Jul 17, 2023

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