Even More Information!
This is a huge jump in content with version 2.0
Inside you'll find a blurb on each magical Tradition and how they approach magic within context of The Crypt. Additionally there is more flavor text on each of the Tropes the PCs can undertake.
Mechanically we've shifted away from each Tradition getting a hard increase in any particular spell path, leaving that choice up to the player. Instead choosing a Tradition only grants the player certain special, often roleplay centric, abilities that are indicative to that Tradition. On top of that, each tradition comes with a list of PC Connections to help spur your creativity on how you may know the other players at your table.
On top of that, Equipment and Money sections have also been added. Equipment is not a granular thing, instead focusing more on item slots and the size items may take up in your inventory. This is based on the same system as Cairn, for those familiar with it.
Enjoy the latest update!
Files
Get The Crypt Has Opened
The Crypt Has Opened
Beta Rules for The CRYPT Has Opened
Status | In development |
Category | Physical game |
Author | When Suddenly! Games |
Tags | cryptid, Horror, Tabletop, tales-from-the-crypt, Tabletop role-playing game |
More posts
- The Help Action88 days ago
- New Character Sheets for 4.0!May 15, 2024
- The Crypt Has Opened 4.0May 06, 2024
- New Character Sheets and New Rules!Feb 02, 2024
- 3.6 - HYPERLINKED PDF!Aug 13, 2023
- Big OofJul 18, 2023
- Fixed Quick Start BuildsJul 17, 2023
- Aspects as Knowledge & Character SheetJul 11, 2023
- IMPOSITION, XP, AND MOREJul 09, 2023
- Big ChangesJun 23, 2023
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